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ONI is Klei&#39;s Unity-based survival sim; this ports its Unity-layer logic out of the original runtime into BRUTAL for likely performance \u002F cross-platform reasons.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Item\u003C\u002Fth>\n\u003Cth>Value\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>Platform\u003C\u002Ftd>\n\u003Ctd>BRUTAL framework\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Language\u003C\u002Ftd>\n\u003Ctd>C# .NET 10\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Target game\u003C\u002Ftd>\n\u003Ctd>Oxygen Not Included (Klei)\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>License\u003C\u002Ftd>\n\u003Ctd>not declared\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cblockquote>\n\u003Cp>Runs Oxygen Not Included&#39;s Unity layer on the BRUTAL framework. .NET 10.\u003C\u002Fp>\n\u003C\u002Fblockquote>\n\u003Ch2 id=\"notes\">Notes\u003C\u002Fh2>\u003Cp>191 stars, small community. 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