FCL-Team

FoldCraftLauncher

FCL-Team

Fold Craft Launcher is a Minecraft Java Edition launcher for Android, built on the core features of HMCL with a PojavLauncher backend, supporting all game versions and mod loading.

1.3.4.6
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1d ago
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Latest release

1.3.4.6Nov 12, 2026, 03:05 AM
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README

Project Overview

Fold Craft Launcher (FCL) is a Minecraft: Java Edition launcher for Android developed by FCL-Team. It is based on the core features of HMCL (fclcore ported from org.jackhuang.hmcl) and uses Amethyst-Android (a PojavLauncher Android fork) as the JVM launch and rendering backend, letting users play Java Edition Minecraft on mobile devices with mod support and all version support.

Key Features

  • Native support for all Minecraft versions, including the latest snapshots
  • Mod loader support: Forge, NeoForge, LiteLoader, OptiFine, Fabric, Quilt, Cleanroom and more
  • Built-in multi-version Java runtimes (Java 8/17/21/25) plus support for importing Java
  • Virtual mouse and custom key mapping
  • Supports converting control layouts between FCL and ZalithLauncher2, with automatic conversion when importing ZL2 layouts
  • Shader support, requiring the VirGL, Zink or MG renderer
  • Dynamic resource management for mods, modpacks, resource packs, shaders and saves
  • Custom themes for backgrounds and color schemes
  • Plugin-based renderer extension support

Target Audience

  • Players who want to play Minecraft Java Edition on an Android phone
  • Mobile players who need mods and modpacks
  • Advanced users interested in renderer and driver extensions

Quick Start

  1. Download and install the APK from Releases
  2. On first launch, follow the guide to configure the Java runtime and account
  3. Create or import an instance, choose a game version and install a mod loader
  4. Launch the game and customize the key layout and theme as needed

Core Advantages

  • All-version support with compatibility for mainstream mod loaders
  • Built-in multi-version Java runtimes, removing manual setup
  • Plugin-based extension for renderers and drivers
  • Built on the mature HMCL and Amethyst-Android ecosystem

System Requirements

  • OS: Android
  • Other: a device supporting the VirGL, Zink or MG renderer is recommended for shaders

Notes

  • This project is licensed under GPL-3.0
  • Shader features require the VirGL, Zink or MG renderer
  • The project depends on multiple open source components, each with its own license, which must be followed when using or distributing
  • Localization is managed on Weblate, so translations can be contributed directly on the web

Release history

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