An open-source tool that generates highly detailed real-world locations in Minecraft using OpenStreetMap and geospatial data.
- v3.4.0
- Published at
- 13d ago
- 18,479
- Stars
- 450,987
- Download
- Synced at
- 13d ago
Latest release
v3.4.0Oct 31, 2026, 02:03 AMDownloads slow? Switch the source anytime above
README
Project Overview
Arnis is a free and open-source project that creates complex and accurate Minecraft Java Edition (1.17+) and Bedrock Edition worlds reflecting real-world geography, topography, and architecture. It processes geospatial data from OpenStreetMap and elevation data to create a detailed Minecraft representation of terrain and architecture.
Key Features
- Generates worlds with real-world geography, topography, and architecture
- Supports Minecraft Java Edition (1.17+) and Bedrock Edition
- Uses OpenStreetMap geospatial data and elevation data
- Offers both GUI and CLI interfaces
- Customizable generation settings (world scale, spawn point, building interiors, etc.)
- Cross-platform: Windows, macOS, Linux
Target Audience
- Minecraft players and server administrators
- Architecture enthusiasts who want to create realistic world maps
- Developers interested in geospatial data and procedural generation
Quick Start
- Download the latest release from GitHub Releases
- Launch the GUI:
cargo run --release - Select an area on the map using the rectangle tool
- Choose Minecraft world generation settings
- Click "Start Generation"
Core Advantages
- High detail: Generates detailed terrain and buildings based on real geographic data
- Cross-platform: Supports Windows, macOS, and Linux
- Dual mode: Offers both GUI and CLI interfaces
- Open-source: Public code, community-driven development
System Requirements
- OS: Windows, macOS, Linux
- Architectures: x86_64, arm64
- Additional Dependencies: Rust (if compiling)
Notes
- The only official project website is arnismc.com; do not download from other sources
- For mobile generation or larger map sizes, try MapSmith
Release history
Sort