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arnis

An open-source tool that generates highly detailed real-world locations in Minecraft using OpenStreetMap and geospatial data.

v3.4.0
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13d ago
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Latest release

v3.4.0Oct 31, 2026, 02:03 AM
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README

Project Overview

Arnis is a free and open-source project that creates complex and accurate Minecraft Java Edition (1.17+) and Bedrock Edition worlds reflecting real-world geography, topography, and architecture. It processes geospatial data from OpenStreetMap and elevation data to create a detailed Minecraft representation of terrain and architecture.

Key Features

  • Generates worlds with real-world geography, topography, and architecture
  • Supports Minecraft Java Edition (1.17+) and Bedrock Edition
  • Uses OpenStreetMap geospatial data and elevation data
  • Offers both GUI and CLI interfaces
  • Customizable generation settings (world scale, spawn point, building interiors, etc.)
  • Cross-platform: Windows, macOS, Linux

Target Audience

  • Minecraft players and server administrators
  • Architecture enthusiasts who want to create realistic world maps
  • Developers interested in geospatial data and procedural generation

Quick Start

  1. Download the latest release from GitHub Releases
  2. Launch the GUI: cargo run --release
  3. Select an area on the map using the rectangle tool
  4. Choose Minecraft world generation settings
  5. Click "Start Generation"

Core Advantages

  • High detail: Generates detailed terrain and buildings based on real geographic data
  • Cross-platform: Supports Windows, macOS, and Linux
  • Dual mode: Offers both GUI and CLI interfaces
  • Open-source: Public code, community-driven development

System Requirements

  • OS: Windows, macOS, Linux
  • Architectures: x86_64, arm64
  • Additional Dependencies: Rust (if compiling)

Notes

  • The only official project website is arnismc.com; do not download from other sources
  • For mobile generation or larger map sizes, try MapSmith

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