PixelGuys

Cubyz

PixelGuys

A 3D voxel sandbox game written in Zig, featuring large render distance, procedurally generated content, and unlimited height/depth worlds, inspired by Minecraft.

0.4.2
Published at
5d ago
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Synced at
5d ago

Latest release

0.4.2Nov 8, 2026, 12:25 PM
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README

Project Overview

Cubyz is a 3D voxel sandbox game written in Zig, inspired by Minecraft, with large render distance, procedurally generated content, and unlimited height/depth worlds.

Key Features

  • Level of Detail (LOD): Enables far view distances
  • 3D chunks: No height or depth limit
  • Procedural crafting: Infinite possibilities for tool crafting
  • Supports Windows and Linux (Mac not supported due to lack of OpenGL 4.3)

Target Audience

  • Voxel sandbox game enthusiasts
  • Developers interested in Zig game development
  • Players who enjoy procedurally generated and infinite worlds

Quick Start

  1. Download precompiled versions from Releases
  2. Or compile from source: run run_linux.sh or run_windows.bat
  3. Requires Zig compiler, use zig build run

Core Advantages

  • Written in Zig for high performance and readability
  • Large render distance and unlimited world height
  • Open-source and free, community-driven development

System Requirements

  • OS: Windows, Linux
  • Graphics: OpenGL 4.3 support
  • Additional Dependencies: Zig compiler (when building from source)

Release history

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